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After working with beginners recently, it seems to me
that one of the most difficult parts of the computer to become
comfortable with is the mouse. I don't know why, because the
mouse is so simple and intuitive. But maybe it becomes simple
after you have used it for a couple of decades. In any case,
this article attempts to explain the uses of the mouse, and
some about how to tune it. Mick Topping
Back in the good-old-days, there were no mice attached to
our personal computers. The keyboard was all there was to
show the computer what you wanted it to do. You had to remember,
and type (perfectly!) the name of every single action desired
from the PC. These commands frequently contained obscure punctuation
in an arcane syntax that caused much wailing and gnashing
of teeth. The command to do a job was not always typed identically
for the same job, but the syntax was as rigid as the rules
for diagramming a sentences in 7th grade grammar. For example
"dir /o:n /s > filelist.txt" is an instruction
to the computer to list the files in the current folder, and
all sub folders, sorted by name, and put the list in a file
called "filelist.txt". After keying in your demonic
incantation, the PC would then respond by putting characters
on the screen, either confirming that it had accomplished
the task, or perhaps an informative error message, such as
"Syntax Error", "file not found", or "Duh!-get
a clue dude" (ok, I made that last one up). This was
well and good for programmers and such, but for potential
buyers of PCs, this was a turn-off. And so things began to
change.
Non-keyboard input of every style was tried: touch-screen
computers, roller-ball, joysticks, touchpads, and graphic
user interfaces of every flavor. But the mouse was the device
that changed things forever the way computers work. The mouse
is the most common of the available pointing devices. A pointing
device allows the user to select among objects of the computer
display screen, and take action on that object. The "standard"
mouse has a sensor that detects when the mouse is moved over
the mouse pad, and two or more buttons that initiate actions.
The mouse signals to the computer are very simple, just "mouse
has moved" (up, forward, backward, left, right) and mouse
button has been depressed, or released. The computer software
is responsible for interpreting the actions taken as a result
of these signals, and providing visual feedback to the user
by moving the mouse pointer on the screen and responding to
mouse "clicks".
The mouse can be used to point, dwell, click, right-click,
double click., and drag. Combining the mouse actions with
the "control" or "alt" keyboard keys can
also modify these actions.
By "pointing" at an object (moving the pointer over
the object), and then clicking the main mouse button, the
computer is directed to take action. Which action is taken
is dependent on the object, and the activation of the mouse.
As the mouse pointer moves around the screen, watch the shape--when
it changes shape, it is telling you something about which
actions are appropriate for mouse actions on the designated
object. As you move the mouse pointer around the display,
it takes on different forms. Most
commonly appearing as one of the following forms: These pointers
are not a complete list, as each application (program) may
add new pointers, or redefine those on the list. But these
are the most common pointers and their typical meanings.
A.The Normal Pointer
shows where the mouse is pointed. It is much like a gun-sight,
as it shows where the user is looking, and what the next command
is focused on. Clicking with the Normal Pointer may do nothing,
but usually it selects an item (making it the center of attention)
for additional commands (such as cut, copy, paste etc). Dragging
with the Normal pointer (e.g. pointing to an object, holding
down the left mouse button, while moving the mouse) moves
that object to the place where the object is "dropped".
Dragging with the pointer starting at a blank area usually
drags a "selection rectangle" around one or more
selectable objects. This is one way to select more than one
object (perhaps in preparation to copy or move multiple objects.)
B. The what-is-this
pointer is usually associated with the help menu, particularly
the "question-mark" icon in the upper right corner
of some expanded menus.
When this pointer is used to click an object it typically
produces a description of the clicked object.
C. The I'm-working-on-it
icon means, the computer heard your last command, and
is working on it. Clicking somewhere else with this icon may
produce unexpected results, because the screen, along with
your clickable objects is in the process of being modified.
The hourglass means "wait."
D. Contrarily, the Can't-do-that
symbol means that the computer cannot understand the
last command/action, or the command was not valid. It is most
commonly seen as a result of moving the mouse while trying
to double click.
E. The Text-Insert
pointer appears when the mouse is moved over an area
where keystrokes can be entered. Clicking in this area prepares
to type characters where "clicked". A very common
mistake when filling forms (like email) with multiple blanks
to fill in, is to forget to click in the next blank before
typing there.
F. The Line-drawing
cursor is seen in graphics programs (such as Microsoft
Paint) for drawing lines. (Fancy programs will include spray-can,
paint brushes, fountain-pens etc for various special line
drawing.
G. The Precision location
cursor is also a drawing program cursor that is used
to precisely align the pointer before clicking.
H. The Go-here cursor
is mostly used as an indicator of an internet clickable-link.
If you click on it, your browser will become active and take
you to the indicated link. Note that while clickable-links
are mostly found on web pages displayed in the browser, they
may also be found in mail messages, Word documents, database
outputs, and some high-end graphics packages such as Power-point.
I. Beginners often overlook the Drag-as-indicated
multidirectional arrow cursors because they so quickly
appear and disappear as the cursor passes over various objects.
They may be used for resizing a window by "grabbing"
the border and moving it so as to increase or decrease the
window size, changing column width, resetting margins, moving
tool-bars and other objects to a new location. Even though
icons on the desktop can be moved, or copied by dragging to
a new location, the cursor lingering over a desktop icon remains
the standard normal pointer, because that icon is multi-purpose.
The Main mouse button is the left button, and the Alternate
mouse button is the right, unless the mouse has been reconfigured
for left-hand operation. (see start-settings-control panel-mouse)
The first part of the article has been about the Main mouse
button. The Alternate mouse button is terribly under-used,
and is most useful for beginners. The right mouse button,
almost always means "give me a hint". This button,
when clicked on various objects, will typically activate a
menu specific to the clicked object, with a shopping list
of most common actions that can be performed with the object
in question.
The final thing about the mouse is to let it dwell for a few
seconds over objects which you do not know what to do with.
Many applications now have popup explanations for various
objects, which will appear when ever the mouse pointer hesitates
over the object. So when you are curious about an object,
first let your mouse hesitate your mouse pointer there. If
that does not show a hint, right button click on it. If that
does not work, check the window you are in to see if it has
a question mark on a tool bar, or a help item on a menu. These
will often provide more information to help the new user.
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